<:> Targeting



An interesting feature of Swarm Music is the potential for interaction.

The system is built so that `targets' may be introduced.

These are agents which come into existence at specified locations so as to influence the behaviour of the swarm.

Targets can come from a pre-existing score, or from a human musician playing in real-time, or from another swarm.

E.g., real-time musician begins to play staccato notes in C minor; the swarm moves through the musical space toward compatible notes.